Skills Training
Experience the future of workforce development with our VR Skills Training Pilot. We’re seeking schools to evaluate the effectiveness of VR content in career and technical education. This opportunity aims to revolutionize how students learn essential skills through immersive VR experiences. Join us in providing students with practical exposure and experiences directly relevant to the workforce.
🔑 Key Features
Realistic Simulations
Our VR training modules simulate real-world scenarios, allowing employees to practice and hone their skills in a safe and controlled environment. This hands-on approach increases engagement and retention, making learning more effective.
Interactive Content
From technical skills to soft skills, our VR training covers a wide range of topics. Employees can interact with the content in a way that traditional training methods can’t match, resulting in a deeper understanding and mastery of skills.
Boost Productivity
Everyone can train at their own pace and on their own schedules, minimizing disruptions to their regular work duties. This flexibility helps maintain productivity while ensuring your team receives the training they need.
Reduce Training Costs
By investing in VR training, you can reduce the costs associated with traditional training methods, such as travel, materials, and downtime. Our solutions provide a cost-effective way to deliver high-quality training to you.
🎯 Pilot Objectives
Evaluating Value
We aim to assess the impact of VR content on student learning outcomes in career and technical education. Through thorough evaluation processes, we seek to identify the strengths and areas for improvement of VR technology in enhancing educational experiences.
Establishing Standards
By working closely with participating schools, we aim to establish best practices and standards for the effective implementation of VR content in educational settings. This includes guidelines for curriculum integration, technical support, and student engagement strategies.
Build Educator Network
We are committed to building a network of educators who are well-versed in using VR technology for educational purposes. Through professional development opportunities and knowledge-sharing initiatives, we aim to support educators in effectively integrating VR content into their teaching practices.
Participation in our project offers schools the opportunity to be at the forefront of innovative educational practices, gaining access to cutting-edge technology and resources. By joining us, schools will contribute to shaping the future of education, ensuring that students are equipped with the skills and knowledge necessary for success in the workforce.
Expectations
🏫 School Expectations
Participating schools are expected to:
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Register teachers and students on our platform.
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Identify at least one teacher from construction or manufacturing classes to participate throughout the pilot.
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Provide support for teachers and IT staff.
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Allocate at least 10 sq. ft. of open space to safely use VR content.
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Collaborate with us and our content partners for successful implementation.
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Provide feedback and contribute usage data for Emerge research and promotional materials.
🎓 Teacher Expectations
Participating teachers are expected to:
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Dedicate at least 4 hours to professional development and training.
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Spend 5-10 additional hours practicing with VR content.
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Integrate VR content into the curriculum.
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Pilot two different content libraries: Content Library 1 from August 2024 to December 2024, and Content Library 2 from January 2025 to May 2025.
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Utilize VR content with students for 8-20 hours throughout the pilot.
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Participate in communication and collaboration channels.
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Provide feedback to Emerge and its content partners.
🔧 IT Expectations
Participating schools’ IT is expected to:
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Dedicate at least 4 hours to professional development and training.
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Unblock necessary resources for VR content setup.
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Maintain a minimum internet speed of 25Mbps for VR content.
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Maintain the hardware and software used in the pilot.
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Provide technical support to teachers and students.
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Collaborate with us and our content partners.
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Participate in communication and collaboration channels.
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Provide feedback to Emerge and its content partners.
❤️ Emerge Expectations
We are expected to:
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Provide each school partner with 15 VR headsets, storage cases for the headsets, and a headset sanitation device.
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Offer two half-year subscriptions to two different VR content providers.
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Provide support and lesson planning around our products and features.
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Facilitate the relationship between the school and pilot content partners.
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Coordinate the logistics of the school’s pilot implementation.
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Offer professional development and training for teachers and IT.
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Facilitate school, teacher, and IT feedback throughout the course of the pilot.
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Maintain the channels of communication and collaboration between the pilot participants.
📅 Pilot Schedule
Evaluations
May 2024 – Aug -2024
- Initial Project Launch
- School Partner Evaluations & Content Selection
Library 1 Pilot
Aug 2024 – Sep 2024
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Initial Professional Development
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Curriculum Planning
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Individualized Practice
Oct 2024 – Dec 2024
- Classroom Utilization
- Data Collection & Feedback
Library 2 Pilot
Jan 2025 – Feb 2025
- Initial Professional Development
- Curriculum Planning
- Individualized Practice
Mar 2025 – May 2025
- Classroom Utilization
- Data Collection & Feedback
Library 2 Pilot
Jun 2025
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Overall Project Results Presentation
Content
📚 Our Content
We proudly feature top-notch content libraries in our pilot program.
Manufacturing and Construction
These immersive simulations offer students a realistic view into the manufacturing and construction sectors, helping them develop essential skills.
Electrical Construction
This specialized content provides hands-on experience in electrical construction, mirroring real-world scenarios.
Over 34 hours of realistic, immersive simulations.
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📢 Sign Up Today!
Ready to bring the future of education to your school? Contact us today to learn more about the VR Skills Training Pilot and apply to participate.